Wassup everyone, I have decided to talk a bit about the state of the community as I have seen it over the past year or so and what I think we as a whole community and the staff of Mario Kart Central can do better going forwards.
The first thing I want to say as a preface to this post is simply to note the progress of the community. For the most part, we have seen a downwards trend in public “toxic” behavior and harassment from when I first joined the community. Although there is still drama and arguments, it is less so than what it once was and seems to occur only between individuals rather than teams now. Shit-talk still exists, but this is natural in any competitive community, and most well-respected members of the community know where to draw a line. I believe for the most part this community has become more welcoming, open, and self-aware than at the start of MKC. The site has been growing steadily, and we should always be trying to make our competitive environment the best possible. We should strive to do this not only for the new players but also for veterans. The betterment of the community and of this site benefits everyone, from those who love the staff to those who resent them. I appreciate the work that any member of the community has done to help contribute to this better environment.
I do not write this post for clout or to be preachy, rather for two reasons alone: I’m bored as hell, and I genuinely care for this haphazard mix of people that I have grown accustomed to being a part of now and that we call a community. In the past I’ve taken two mindsets: apathy and resentment. I either didn’t care about the community, or the only time I cared was to shit on the community. I will admit, I’m not the most mature guy in the world. I have made a lot of toxic jokes and said a lot of annoying things in the past, but that doesn’t discount from the fact that without this community I would not have even had a place to make those jokes. I’m not a no-life, I have my own things to focus on and attend to “irl”, but MKC has offered up a second home and connected me to a friend group that I chill with on a day-to-day basis. If just a few sentences from this wall of boring ass text can contribute to some of the players from this community having a better day, or even just a productive discussion in the comments, then this post will have served its purpose. Now, with that said, I can get into a few of the recent opinions I’ve taken up and want to share.
Opinion One: The Gabe situation should be adressed and something needs to change. Whether it be a ban or a warning to those involved I don't know, but I think we can common sense agree what is taking place right now surrounding Gabe is not healthy.
Reasoning: I do not suggest this as a joke, and I do not write this as a personal attack against Gabe. I think what I suggest would not only be better for the community but also better for Gabe. I do not think this forum is the best place to write this, but someone needs to say it. I think we as a community for too long have been blind to the harmful impacts of retaining Gabe in this community. Although I’m sure we all want to be nice and have the community be accepting of those with mental illnesses, Gabe is not only harming the community by his presence, but from what I’ve seen he is also harming himself. These are two bold and possibly wrong claims to make, but I believe it is the case. At the start, I joined in with everyone else. I joked around with Gabe and trolled him from time to time. It was funny for a bit, but this was about a year or more ago. I could not see anything else about it. Now, with added perspective, this whole situation has been and still is very messed up.
From what I can tell, Gabe has very serious mental issues that disallow him from perceiving situations normally. It is not up to me to talk about his problems, but the situation surrounding him has gone on for far too long and something needs to change. I am sick of opening MKC-general to see Gabe saying something outlandish much to the chagrin of less-aware members of the community. All it takes is a few scrolls down on the “MK8DX” quotes twitter to find some of the recent “funny” antics that have arisen from Gabe’s lack of self-control. This has happened in many servers, and it is not funny at all. In fact, the jokes are messed up and don’t not represent this community very well. Not only do the jokes and “bullies” surrounding Gabe harm him and the community in general, but Gabe also harms himself and the community. A few times I have seen Gabe go “black pfp mode” and say dark or suicidal things in MKC related servers. Although this can be written off as just a phase, it is directly caused by his interactions with the community. As harmless as all these things surrounding Gabe might seem, it is NOT harmless. At the very least the jokes make the community look bad, at the worst Gabe being here is harming his already impaired mind. I would not wish that on anyone. It is not his fault that he has these issues, but we can do something to stop him from having these negative interactions within the community. He needs to be getting therapy, not threatening suicide over an online video game or saying crazy things because someone who is being a bad influence thinks its “funny”. It is for this reason that I call for Gabe to be banned from MKC or at least for a discussion to take place on how we can avoid the negative impacts that are so publicly visable. I can in no way just accept that all of this is still going on.
Opinion Two: Staff application, acceptance, and denial processes can be done better.
Reasoning: I really don’t want to come across as a know it all, because I am not staff nor do I know any of the inner workings of these processes. As someone on the outside looking in however, I have a few thoughts that I think could make things a little better. First, I feel as if some staff roles could have “try-outs” as part of the application process, specifically media staff and maybe site moderators. These are the two staff groups who in my opinion have the most impact on the community whether it be moderators keeping order in the community and helping new players settle in or whether it be casters, GFX designers and writers who use their art to entertain the community, motivate others, and appeal to those who are not yet fully integrated into the community. I want to say briefly that I have no issues with any staff choices to my knowledge, all of this is just general suggestions to make the process better (In my opinion of course). Barring the implementation of a sort of “new/trial/rookie” moderator role becoming a thing for those fresh faces who don the red name, I don’t think the idea of a try-out in this position makes a whole ton of sense, but it might be worth considering.
I think try-outs would become much more relevant when it comes to media staff positions. I know that for GFX applications samples of work were required, but in my opinion if a new GFX slot ever opens up, there should be a competition for the spot. I think every GFX applicant should be asked to make an MKU banner for a sample team, and maybe design their own tournament banner for a sample tournament name. I think an issue here might be that not many qualified GFX artists apply when the role becomes available, but competition always increases the quality of the work and pushes the best artist forwards. With casters, before they cast actual matches, I feel as if they should have a practice/try-out cast or two whether it be off or on-air. This would allow for new casting talent to be found or developed and for those who might be casting primetime or a big tournament one day to be told where they can improve whether it be internet, mic quality, or commentary quality.
As for writers, maybe a sample work could be asked for. For instance, asking for everyone to describe a match-up between two sample teams. This would also build on the idea that having a merit-based competition would push the best candidates forward. Obviously this whole idea is null and void if not many people apply for these positions, but I feel even if only four people apply for one of these positions, the try-out concept could help reveal which candidate is best or at the very least provide helpful feedback for those who do not get accepted. This brings me to my next opinion.
Staff applications should be actively denied with a well-thought out reason. I don’t think with MKU staff that this is needed, but in general with things run by MKC, I believe it would be nice to offer up feedback to anyone who is denied for a position. I know that the staff probably don’t want to hurt feelings and that some applications might be very shallow or made by those unqualified. I still feel like giving any sort of feedback would contribute to making it feel more like an application process than just ignoring those who applied apart from those who make it in. For those who are unqualified, tell them that, for those who are viewed by staff as “toxic”, tell them that, and if there was simply a better candidate, tell them that too. I’ve seen several people say, “I wrote a long application and I didn’t get in and I don’t know why”. If someone on the staff, no matter who, knew the reasoning for the selections made and those that were passed over, they could offer a bit of helpful feedback to each applicant. This could provide either closure or motivation for those who seriously cared about applying for a position. It wouldn’t take a ton of time and yet it should hopefully make the process more beneficial for those who don’t make it, offering some places to improve at the very least.
I fully expect there to be relevant and decent counter-points to what I’ve said here. From the way I see it, these things would make the application process a little “better”. That is only my opinion though, I’m open for discussion.
Opinion Three: I think it would be cool to have “Team of the Month” articles, item showcases, and other fun things written by the newly founded MKC news writing staff.
Reasoning: Too often I find myself in the position of wanting to read something on this site and realizing that there are no new interesting things to delve into. I know most people have lives to live and would rather play wars or chat on discord rather than post or read long posts like this on MKC, but some fun weekly articles could bring some fresh entertainment and appeal to logging on to the site. The reason why I think a “Team of the Month” article would be a solid idea would is because as of today we have a whole lot more teams than we did in the past. Giving a spotlight to teams new and old that really embody what it is to be a team each month would encourage teams to develop their own identity, improve, and become a family. For instance, one month there could be a writeup about how DY beat the odds to win D2 and what makes them unique as a team. Then for the next month we could read about 8vb and their experiences as a new team in the community and what they are doing to grow and improve. It could be any team in the community, staff would choose, but I just chose names that I would personally like to read about and would showcase positive things in the community. I chose DY and 8vb as examples because ideally I think people would want to read about a wide spread of high and low division teams. DY has been the latest popoff team and I know 8vb pretty well, they have been grinding hard since coming recently to the community. These two and many other teams that could be featured would showcase many different teams at all levels and stages of life and provide hopefully intresting shoutouts and reads for the community.
I think a weekly/bi-weekly rotation of fun pieces about aspects of the game or community would be a great way to give new players insight into the game or offer up entertainment to all types of people in the community. I mentioned item showcases, but obviously there are many other solid ideas to be thought of. The reason I mention item showcases is because this could hit the best of both worlds. The JPGiven’er analysis of golden usage or star spots for instance is very appealing to new and old players, so what if someone took the time to talk about how to use the hated boomerang or fire-flower? If done right, ideas like this could provide info to new players and reinforce the concepts of veterans while also being a fun read. I really think the MKC news section could become a hotspot of exciting Mario Kart related writing that the community could enjoy.
Opinion Four: New players are learning things the wrong way in this community.
Reasoning: I don’t want to be a broken record, which is what most of us who have been trying to stop the trend of teams who only choose to war teams close to them, so I will not mention anything related to that topic as much as possible. However, I think it is worth noting that from what I’ve seen, new players are learning many things the wrong way when they start their journeys as players in this community. Obviously the first thing new players are told when they enter the community is to start off in a low division team, this is the correct thing to do of course. Sometimes though, I look at the low division community and really wonder what exactly a new player will learn when they join these teams. I feel like too many low division teams have wound up with players who are “better” than everyone else on the team, play for a season or two, then dip. Along the way these players could be saints, but some are toxic, and I’ve seen/heard about too many instances of harmful teammate-flaming occurring in low division teams that new players are always told they should start off in. I’m trying to think of how it must be to be a new player in today’s environment.
If you join a new team, chances are that team will have either a better “carry” or a high division ally playing. You will probably do bad at the start, and that “carry” might flame you for being bad whether it be to your face or behind your back. Regardless, you might not learn much if you do bad other than that you “need to improve” whatever that means. Being a new player, you might even see many of the “better” players on your team leave to go to “good” teams over time. I wonder if the concept making a team of loyal and committed players and grinding up together through losses and wins even exists anymore outside from the one odd team. Maybe I’m missing the forest for the trees but looking at the state of most of the lower division teams operate and how their “good” players often come and go every season until the team dies makes me worry for what exactly newer players learn from the teams they join and if anything good can come from an experience in a team that operates like that. I guess what I’d say is that if you’re a low division team or any division team for that matter, remember that loyalty and the will to improve matters so much more than an immediate skill boost, and that anyone who would unironically say something against their teammates and not think its wrong is not worth having around. The long term solution to losing isn’t to recruit better players, play against worse or “less lucky” teams, or to dip your team to join a “better” team. The solution is to accept the flaws your team makes and work together to fix them.
Opinion Five: Lounge flaming can go too far and toxic people should not be allowed to get away with repeatedly insulting others in a hurtful manner and /or making awful jokes.
Reasoning: As we have seen with many cases in the past, there is a very fine line between what is harassment, what is a joke, and what is too much. I do not want to advocate for the micromanagement of the community, but I do want to state my opinion on what I have seen, especially related to lower tiers of lounge or the lower tiers of the community in general. Smack-talk is common in any game, I’m not here to argue against that, but we have to remember that this is just a game. The point of this community is to bring people together to have fun and try to progress the competitive scene forward. Last I checked, the awful flaming going on by certain individuals at lower tiers does neither of this. All it does is steer new players way and make them not want to play as much. At higher tiers this still occurs, but most of it is mostly jokes or the players have gotten used to it from the same circle of people. Sadly, when it comes to lower tier players who think they are much better than newer or less experienced players who might be their teammates or those they play against, the “jokes” very often go too far. At that point it isn’t even jokes, it’s just full on mean-spirited flaming. No one wants to be called “free” or “shit” by some person just because they haven’t played the game as much and might score bad in lounge or in a war. I think that the rampant disrespect of other human beings based solely on an arbitrary gameplay standard that I’ve witnessed is not only annoying, but is immature, cringe, and stupid. I can’t expect a whole lot to be done about this, but I think that as a whole community we should be able to step up and not tolerate the kinds of serious player shaming that can go unseen in the lower divisions of lounge or the community in general. Just in general, I think a good amount of people could be reminded that pure toxicity isn’t funny.
I know that I am not the best person to talk on any of these matters probably, but I have no issue voicing my opinion and starting a discussion regardless. I appreciate anyone who took the time to read my thoughts, I realize that you probably don’t have much reason to care at all. If you agree drop a like or a comment and if you disagree with any of the points I made feel free to comment below as well. I would love to know others opinions on some of these matters.
Also there is probably a large amount of typos since I typed this relatively quickly and its quite late, if you notice anything super bad let me know.
Thanks again for reading,
Aran.
The first thing I want to say as a preface to this post is simply to note the progress of the community. For the most part, we have seen a downwards trend in public “toxic” behavior and harassment from when I first joined the community. Although there is still drama and arguments, it is less so than what it once was and seems to occur only between individuals rather than teams now. Shit-talk still exists, but this is natural in any competitive community, and most well-respected members of the community know where to draw a line. I believe for the most part this community has become more welcoming, open, and self-aware than at the start of MKC. The site has been growing steadily, and we should always be trying to make our competitive environment the best possible. We should strive to do this not only for the new players but also for veterans. The betterment of the community and of this site benefits everyone, from those who love the staff to those who resent them. I appreciate the work that any member of the community has done to help contribute to this better environment.
I do not write this post for clout or to be preachy, rather for two reasons alone: I’m bored as hell, and I genuinely care for this haphazard mix of people that I have grown accustomed to being a part of now and that we call a community. In the past I’ve taken two mindsets: apathy and resentment. I either didn’t care about the community, or the only time I cared was to shit on the community. I will admit, I’m not the most mature guy in the world. I have made a lot of toxic jokes and said a lot of annoying things in the past, but that doesn’t discount from the fact that without this community I would not have even had a place to make those jokes. I’m not a no-life, I have my own things to focus on and attend to “irl”, but MKC has offered up a second home and connected me to a friend group that I chill with on a day-to-day basis. If just a few sentences from this wall of boring ass text can contribute to some of the players from this community having a better day, or even just a productive discussion in the comments, then this post will have served its purpose. Now, with that said, I can get into a few of the recent opinions I’ve taken up and want to share.
Opinion One: The Gabe situation should be adressed and something needs to change. Whether it be a ban or a warning to those involved I don't know, but I think we can common sense agree what is taking place right now surrounding Gabe is not healthy.
Reasoning: I do not suggest this as a joke, and I do not write this as a personal attack against Gabe. I think what I suggest would not only be better for the community but also better for Gabe. I do not think this forum is the best place to write this, but someone needs to say it. I think we as a community for too long have been blind to the harmful impacts of retaining Gabe in this community. Although I’m sure we all want to be nice and have the community be accepting of those with mental illnesses, Gabe is not only harming the community by his presence, but from what I’ve seen he is also harming himself. These are two bold and possibly wrong claims to make, but I believe it is the case. At the start, I joined in with everyone else. I joked around with Gabe and trolled him from time to time. It was funny for a bit, but this was about a year or more ago. I could not see anything else about it. Now, with added perspective, this whole situation has been and still is very messed up.
From what I can tell, Gabe has very serious mental issues that disallow him from perceiving situations normally. It is not up to me to talk about his problems, but the situation surrounding him has gone on for far too long and something needs to change. I am sick of opening MKC-general to see Gabe saying something outlandish much to the chagrin of less-aware members of the community. All it takes is a few scrolls down on the “MK8DX” quotes twitter to find some of the recent “funny” antics that have arisen from Gabe’s lack of self-control. This has happened in many servers, and it is not funny at all. In fact, the jokes are messed up and don’t not represent this community very well. Not only do the jokes and “bullies” surrounding Gabe harm him and the community in general, but Gabe also harms himself and the community. A few times I have seen Gabe go “black pfp mode” and say dark or suicidal things in MKC related servers. Although this can be written off as just a phase, it is directly caused by his interactions with the community. As harmless as all these things surrounding Gabe might seem, it is NOT harmless. At the very least the jokes make the community look bad, at the worst Gabe being here is harming his already impaired mind. I would not wish that on anyone. It is not his fault that he has these issues, but we can do something to stop him from having these negative interactions within the community. He needs to be getting therapy, not threatening suicide over an online video game or saying crazy things because someone who is being a bad influence thinks its “funny”. It is for this reason that I call for Gabe to be banned from MKC or at least for a discussion to take place on how we can avoid the negative impacts that are so publicly visable. I can in no way just accept that all of this is still going on.
Opinion Two: Staff application, acceptance, and denial processes can be done better.
Reasoning: I really don’t want to come across as a know it all, because I am not staff nor do I know any of the inner workings of these processes. As someone on the outside looking in however, I have a few thoughts that I think could make things a little better. First, I feel as if some staff roles could have “try-outs” as part of the application process, specifically media staff and maybe site moderators. These are the two staff groups who in my opinion have the most impact on the community whether it be moderators keeping order in the community and helping new players settle in or whether it be casters, GFX designers and writers who use their art to entertain the community, motivate others, and appeal to those who are not yet fully integrated into the community. I want to say briefly that I have no issues with any staff choices to my knowledge, all of this is just general suggestions to make the process better (In my opinion of course). Barring the implementation of a sort of “new/trial/rookie” moderator role becoming a thing for those fresh faces who don the red name, I don’t think the idea of a try-out in this position makes a whole ton of sense, but it might be worth considering.
I think try-outs would become much more relevant when it comes to media staff positions. I know that for GFX applications samples of work were required, but in my opinion if a new GFX slot ever opens up, there should be a competition for the spot. I think every GFX applicant should be asked to make an MKU banner for a sample team, and maybe design their own tournament banner for a sample tournament name. I think an issue here might be that not many qualified GFX artists apply when the role becomes available, but competition always increases the quality of the work and pushes the best artist forwards. With casters, before they cast actual matches, I feel as if they should have a practice/try-out cast or two whether it be off or on-air. This would allow for new casting talent to be found or developed and for those who might be casting primetime or a big tournament one day to be told where they can improve whether it be internet, mic quality, or commentary quality.
As for writers, maybe a sample work could be asked for. For instance, asking for everyone to describe a match-up between two sample teams. This would also build on the idea that having a merit-based competition would push the best candidates forward. Obviously this whole idea is null and void if not many people apply for these positions, but I feel even if only four people apply for one of these positions, the try-out concept could help reveal which candidate is best or at the very least provide helpful feedback for those who do not get accepted. This brings me to my next opinion.
Staff applications should be actively denied with a well-thought out reason. I don’t think with MKU staff that this is needed, but in general with things run by MKC, I believe it would be nice to offer up feedback to anyone who is denied for a position. I know that the staff probably don’t want to hurt feelings and that some applications might be very shallow or made by those unqualified. I still feel like giving any sort of feedback would contribute to making it feel more like an application process than just ignoring those who applied apart from those who make it in. For those who are unqualified, tell them that, for those who are viewed by staff as “toxic”, tell them that, and if there was simply a better candidate, tell them that too. I’ve seen several people say, “I wrote a long application and I didn’t get in and I don’t know why”. If someone on the staff, no matter who, knew the reasoning for the selections made and those that were passed over, they could offer a bit of helpful feedback to each applicant. This could provide either closure or motivation for those who seriously cared about applying for a position. It wouldn’t take a ton of time and yet it should hopefully make the process more beneficial for those who don’t make it, offering some places to improve at the very least.
I fully expect there to be relevant and decent counter-points to what I’ve said here. From the way I see it, these things would make the application process a little “better”. That is only my opinion though, I’m open for discussion.
Opinion Three: I think it would be cool to have “Team of the Month” articles, item showcases, and other fun things written by the newly founded MKC news writing staff.
Reasoning: Too often I find myself in the position of wanting to read something on this site and realizing that there are no new interesting things to delve into. I know most people have lives to live and would rather play wars or chat on discord rather than post or read long posts like this on MKC, but some fun weekly articles could bring some fresh entertainment and appeal to logging on to the site. The reason why I think a “Team of the Month” article would be a solid idea would is because as of today we have a whole lot more teams than we did in the past. Giving a spotlight to teams new and old that really embody what it is to be a team each month would encourage teams to develop their own identity, improve, and become a family. For instance, one month there could be a writeup about how DY beat the odds to win D2 and what makes them unique as a team. Then for the next month we could read about 8vb and their experiences as a new team in the community and what they are doing to grow and improve. It could be any team in the community, staff would choose, but I just chose names that I would personally like to read about and would showcase positive things in the community. I chose DY and 8vb as examples because ideally I think people would want to read about a wide spread of high and low division teams. DY has been the latest popoff team and I know 8vb pretty well, they have been grinding hard since coming recently to the community. These two and many other teams that could be featured would showcase many different teams at all levels and stages of life and provide hopefully intresting shoutouts and reads for the community.
I think a weekly/bi-weekly rotation of fun pieces about aspects of the game or community would be a great way to give new players insight into the game or offer up entertainment to all types of people in the community. I mentioned item showcases, but obviously there are many other solid ideas to be thought of. The reason I mention item showcases is because this could hit the best of both worlds. The JPGiven’er analysis of golden usage or star spots for instance is very appealing to new and old players, so what if someone took the time to talk about how to use the hated boomerang or fire-flower? If done right, ideas like this could provide info to new players and reinforce the concepts of veterans while also being a fun read. I really think the MKC news section could become a hotspot of exciting Mario Kart related writing that the community could enjoy.
Opinion Four: New players are learning things the wrong way in this community.
Reasoning: I don’t want to be a broken record, which is what most of us who have been trying to stop the trend of teams who only choose to war teams close to them, so I will not mention anything related to that topic as much as possible. However, I think it is worth noting that from what I’ve seen, new players are learning many things the wrong way when they start their journeys as players in this community. Obviously the first thing new players are told when they enter the community is to start off in a low division team, this is the correct thing to do of course. Sometimes though, I look at the low division community and really wonder what exactly a new player will learn when they join these teams. I feel like too many low division teams have wound up with players who are “better” than everyone else on the team, play for a season or two, then dip. Along the way these players could be saints, but some are toxic, and I’ve seen/heard about too many instances of harmful teammate-flaming occurring in low division teams that new players are always told they should start off in. I’m trying to think of how it must be to be a new player in today’s environment.
If you join a new team, chances are that team will have either a better “carry” or a high division ally playing. You will probably do bad at the start, and that “carry” might flame you for being bad whether it be to your face or behind your back. Regardless, you might not learn much if you do bad other than that you “need to improve” whatever that means. Being a new player, you might even see many of the “better” players on your team leave to go to “good” teams over time. I wonder if the concept making a team of loyal and committed players and grinding up together through losses and wins even exists anymore outside from the one odd team. Maybe I’m missing the forest for the trees but looking at the state of most of the lower division teams operate and how their “good” players often come and go every season until the team dies makes me worry for what exactly newer players learn from the teams they join and if anything good can come from an experience in a team that operates like that. I guess what I’d say is that if you’re a low division team or any division team for that matter, remember that loyalty and the will to improve matters so much more than an immediate skill boost, and that anyone who would unironically say something against their teammates and not think its wrong is not worth having around. The long term solution to losing isn’t to recruit better players, play against worse or “less lucky” teams, or to dip your team to join a “better” team. The solution is to accept the flaws your team makes and work together to fix them.
Opinion Five: Lounge flaming can go too far and toxic people should not be allowed to get away with repeatedly insulting others in a hurtful manner and /or making awful jokes.
Reasoning: As we have seen with many cases in the past, there is a very fine line between what is harassment, what is a joke, and what is too much. I do not want to advocate for the micromanagement of the community, but I do want to state my opinion on what I have seen, especially related to lower tiers of lounge or the lower tiers of the community in general. Smack-talk is common in any game, I’m not here to argue against that, but we have to remember that this is just a game. The point of this community is to bring people together to have fun and try to progress the competitive scene forward. Last I checked, the awful flaming going on by certain individuals at lower tiers does neither of this. All it does is steer new players way and make them not want to play as much. At higher tiers this still occurs, but most of it is mostly jokes or the players have gotten used to it from the same circle of people. Sadly, when it comes to lower tier players who think they are much better than newer or less experienced players who might be their teammates or those they play against, the “jokes” very often go too far. At that point it isn’t even jokes, it’s just full on mean-spirited flaming. No one wants to be called “free” or “shit” by some person just because they haven’t played the game as much and might score bad in lounge or in a war. I think that the rampant disrespect of other human beings based solely on an arbitrary gameplay standard that I’ve witnessed is not only annoying, but is immature, cringe, and stupid. I can’t expect a whole lot to be done about this, but I think that as a whole community we should be able to step up and not tolerate the kinds of serious player shaming that can go unseen in the lower divisions of lounge or the community in general. Just in general, I think a good amount of people could be reminded that pure toxicity isn’t funny.
I know that I am not the best person to talk on any of these matters probably, but I have no issue voicing my opinion and starting a discussion regardless. I appreciate anyone who took the time to read my thoughts, I realize that you probably don’t have much reason to care at all. If you agree drop a like or a comment and if you disagree with any of the points I made feel free to comment below as well. I would love to know others opinions on some of these matters.
Also there is probably a large amount of typos since I typed this relatively quickly and its quite late, if you notice anything super bad let me know.
Thanks again for reading,
Aran.
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