This is probably not happening, but I know for a fact many people agree with me on this one, so I'll have a shot at it.
I'd like a rule added that bans Baby Park. Which would be enforced by handing out a score penalty if it does get picked by the random track selector. (repick-esque) There are pros and cons to banning it, and I'd like to go over some.
So why should we ban this track? First and foremost, A majority of the community straight up dislikes the track. There have been several threads on MKC that support this claim. Shiiguy's
Rank your favourite tracks! puts Baby Park at 40th average with a sample size of 45. I made a
frecuency distribution of all the results on his thread as of 19/03/2019. Nato's
mk8 track tier list maker also show Baby Park towards the bottom on most posts. Many agree that the track is meant for a casual audience, and I'd say MKU in general just isn't meant to be casual. People picking Baby Park intent it as a troll pick 9/10 times, either because they're winning by a lot, losing by a lot, or just want to spite.
Secondly, I'd like to address the fact that the track is uncompetitive. Teamplay becomes a grey area, because it is hard to communicate and observe everyone's current position on a track this size. There's a lack of team strategy, and most people go into the track with their own individual strategy, be it running or bagging, hoping for the best. The itemspam this track brings is fun for nobody, you can chain 4 itemboxes per lap, and on a track this small, it's gonna be a big mess. Bombs, Triple Items, Super Horns, Fire Flower are all items that you want to get rid of asap, but in doing so you're actually bound to hit someone, be it your teammates or enemies. This is something that I think goes against the element of being a team, especially in MKU, where you want to compete and win as a team.
Something a ban would hurt is the freedom in trackpicks. There has never been a track ban in any vanilla Mario Kart game across the series in competitive play. However, I don't think that should completely wipe out the idea of a ban. In MKW and MK7, Glitch variants of certain tracks were banned because of their uncompetitive nature. This is the closest we ever got to a track ban, and even though it isn't a full track ban, it is at least something. One thing I'd like to bring up is that in other games' their competitive scene, single bans on certain elements happen. For example, in Pokemon's Uber Tier, Mega Rayquaza is the first and only banned Pokemon, starting in generation 6, after allowing every Pokemon to compete for 5 and a half generations. Furthermore, Akuma has been the only banned character in Super Street Fighter II Turbo in North American tournaments, with a soft-ban in Japanese ones. This alone shows that some communities favor a ban over full inclusiveness.
I hope the staff will actually consider this topic. Maybe put a poll out there for the whole community through either posting it in the MKC or the MKU discord channel. The voice of the community counts and I'd say a 60% supermajority in favor of ban would hopefully be enough to convince you all to at least try it in the next MKU season, which is already going to experiment with a newer format.
Thanks for taking your time to read this.