LabatManoir
Member
Created and Hosted By: MKT-Competitive Staff + Mario Kart Central Event Organizer Staff
Discord contacts: (ζ͜͡Flare#0002, LITTEA#3185, いんふぃに。#8015)
MKT-C Discord server: https://discordapp.com/invite/H3Nsdcn
Tournament Type: 2v2 FFA (2v2v2v2)
Starting Date/Time: Saturday, February 13th @ 10:00 AM EDT (16:00 CEST)
Registration Deadline: Saturday, February 13th @ 9:00 AM EDT (15:00 CEST)
Click here for help converting to your timezone: http://time.is/EDT / http://time.is/CEST
Limit: 256 players (128 teams)
1st: +300 MMR
2nd: +200 MMR
3rd: +150 MMR
4th: +100 MMR
5th-8th: +50 MMR
9th-16th: +25 MMR
Rules:
Registration:
Sign-ups are done through the MKCentral Event Signup page, found here
For more in depth information, make sure to read the MKCentral Registry Guide.
Discord contacts: (ζ͜͡Flare#0002, LITTEA#3185, いんふぃに。#8015)
MKT-C Discord server: https://discordapp.com/invite/H3Nsdcn
Tournament Type: 2v2 FFA (2v2v2v2)
Starting Date/Time: Saturday, February 13th @ 10:00 AM EDT (16:00 CEST)
Registration Deadline: Saturday, February 13th @ 9:00 AM EDT (15:00 CEST)
Click here for help converting to your timezone: http://time.is/EDT / http://time.is/CEST
Limit: 256 players (128 teams)
Organization for this event will take place in the MKTour Community Discord Server. If you are not in the server, make sure to join it using this link.
If you do not have an account on the MKCentral registry, be sure to read this guide.
(Translations in ENG, ESP, FR, and JPN available.)
Prizes for the event:If you do not have an account on the MKCentral registry, be sure to read this guide.
(Translations in ENG, ESP, FR, and JPN available.)
1st: +300 MMR
2nd: +200 MMR
3rd: +150 MMR
4th: +100 MMR
5th-8th: +50 MMR
9th-16th: +25 MMR
Rules:
a. Players must have an account on mariokartcentral.com and be registered on the site registry.
a.i. If a player is found to be using an alternate account to deceive the tournament organizers, they will be punished by Mario Kart Central staff and immediately disqualified from the tournament.
b. Players banned from Mario Kart Central are prohibited from registering.
c. Players must play with the friend code they registered with for the tournament. If a player needs their FC changed, they should notify organizers in advance.
d. If you wish to cancel your registration, please withdraw your registration on the event signup page.
a.i. If a player is found to be using an alternate account to deceive the tournament organizers, they will be punished by Mario Kart Central staff and immediately disqualified from the tournament.
b. Players banned from Mario Kart Central are prohibited from registering.
c. Players must play with the friend code they registered with for the tournament. If a player needs their FC changed, they should notify organizers in advance.
d. If you wish to cancel your registration, please withdraw your registration on the event signup page.
a. Players who sign up for the 2v2 FFA agree to the rules and the final decisions of the 2v2 FFA organizers.
b. Free choice of vehicles, gliders, and drivers.
c. All rounds will consist of 150cc races with 2 items, with CPUs off.
d. Each round prior to semifinals will be 3 GPs.
e. Finals and semifinals will be 4 GPs.
f. Players found with game-breaking lag will be disqualified, and staff will be alerted. (Example: constant warping, causing roulette to have massive lag, etc)
f.i. Players flagged due to lag will not be allowed to participate. To check if you are on the flaglist, please click here.
g. Players may not cooperate with other teams in the tournament in order to gain an advantage.
g.i. Examples of this include voice communication, teaming in-game, and anything else that could give players an advantage. If it’s questionable, it’s probably not allowed.
g.ii. Players that are found to be teaming will be immediately disqualified and will receive a punishment to be determined by Mario Kart Central staff.
h. Players must not use any form of hacking or other exploitations.
h.i. Should a player hack, the host is to immediately close the room, remove the offender(s), and re-open the room. The race will not count and the player will be disqualified and banned from mariokartcentral.com.
b. Free choice of vehicles, gliders, and drivers.
c. All rounds will consist of 150cc races with 2 items, with CPUs off.
d. Each round prior to semifinals will be 3 GPs.
e. Finals and semifinals will be 4 GPs.
f. Players found with game-breaking lag will be disqualified, and staff will be alerted. (Example: constant warping, causing roulette to have massive lag, etc)
f.i. Players flagged due to lag will not be allowed to participate. To check if you are on the flaglist, please click here.
g. Players may not cooperate with other teams in the tournament in order to gain an advantage.
g.i. Examples of this include voice communication, teaming in-game, and anything else that could give players an advantage. If it’s questionable, it’s probably not allowed.
g.ii. Players that are found to be teaming will be immediately disqualified and will receive a punishment to be determined by Mario Kart Central staff.
h. Players must not use any form of hacking or other exploitations.
h.i. Should a player hack, the host is to immediately close the room, remove the offender(s), and re-open the room. The race will not count and the player will be disqualified and banned from mariokartcentral.com.
a. A teams’s total score will be the total points they scored in 3 GPs for the preliminary rounds (4 GPs for finals)
b. In case of a disconnection, you will receive 3 point for each race that you missed. If you disconnect during a race and your bot plays out the race, you'll receive the bot's points for that race.
c. Scoring per race will go by the following point spread, regardless of how many players are in the room:
1st: 10
2nd: 8
3rd: 6
4th: 5
5th: 4
6th: 3
7th: 2
8th: 1
b. In case of a disconnection, you will receive 3 point for each race that you missed. If you disconnect during a race and your bot plays out the race, you'll receive the bot's points for that race.
c. Scoring per race will go by the following point spread, regardless of how many players are in the room:
1st: 10
2nd: 8
3rd: 6
4th: 5
5th: 4
6th: 3
7th: 2
8th: 1
a. Groups prior to the finals are selected based on RNG. Teams may be moved to separate rooms in order to avoid teaming between multiple participating players.
a. In each round, players have 10 minutes to join the room after the start time. (For example, 2:10 EDT if the start time is 2:00)
b. The host must open the room at the time posted by the organizers.
c. Failure to join the room within the allotted time will result in an automatic disqualification.
d. In the rare event that there are not enough hosts available, the tournament organizers will disqualify the last x amount of participants.
d.i. For example, if there is one room without a host, the last 12 participants to sign up will be disqualified.
e. If a host is found to be breaking hosting rules, they will be banned from hosting future tournaments.
f. If 2 or more players are missing from the results screen after a round, the race will not count and the room must be restarted.
g. If a player not intended to be in a room joins, any races played with that player will not count and the room must be restarted.
h. If a player reports that they disconnect after the room starts but before the race 1 countdown, the room is to be closed and restarted.
b. The host must open the room at the time posted by the organizers.
c. Failure to join the room within the allotted time will result in an automatic disqualification.
d. In the rare event that there are not enough hosts available, the tournament organizers will disqualify the last x amount of participants.
d.i. For example, if there is one room without a host, the last 12 participants to sign up will be disqualified.
e. If a host is found to be breaking hosting rules, they will be banned from hosting future tournaments.
f. If 2 or more players are missing from the results screen after a round, the race will not count and the room must be restarted.
g. If a player not intended to be in a room joins, any races played with that player will not count and the room must be restarted.
h. If a player reports that they disconnect after the room starts but before the race 1 countdown, the room is to be closed and restarted.
a. Hosts are responsible for taking screenshots of every race that's played, and posting the table on the thread.
b. Hosts who do not take pictures will not be allowed to host future tournaments.
c. When posting results make sure to clearly mark what room you were in, show who is proceeding to the next round, and post every player’s MKTour FC next to their name. (Copy and pasting from the rooms post is the easiest way to do this)
b. Hosts who do not take pictures will not be allowed to host future tournaments.
c. When posting results make sure to clearly mark what room you were in, show who is proceeding to the next round, and post every player’s MKTour FC next to their name. (Copy and pasting from the rooms post is the easiest way to do this)
Registration:
Sign-ups are done through the MKCentral Event Signup page, found here
For more in depth information, make sure to read the MKCentral Registry Guide.
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